Exclusive at Gamescom 2013: Hearthstone


Hearthstone is without any doubt a project to follow; it’s the first free-to-play game from Blizzard and, even if it shares the lore with World of Warcraft, it’s absolutely different from the usual games developed by the popular software house, as it’s a casual Trading Card Game.

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At Gamescom, we found the time to visit the Blizzard booth to meet a couple of guys from the Hearthstone dev-team who explained us a lot about the game and answered some questions.

The first thing we asked was how the game is linked to World of Warcraft and if there is going to be any actual interaction between Hearthstone and the king of the MMORPGs. Sadly, the answer was that, despite using the World of Warcraft lore and a lot of popular characters from it, the two games are totally separated and there won’t be any further interaction between them, with the exception of maybe seeing some characters from the future lore of World of Warcraft to be introduced in Hearthstone as heroes later on.

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We also asked them about an eventual PvP competitive scene for the game, with tournaments or anything, an e-Sport possibility. However the developers said that, even if in the future they could think about this possibility, at the moment they are focusing all their efforts to make the game the most accessible and fun possible, in order to attract a wide audience of every kind of players, especially the casual gamers.



They were really proud and excited about what they will be able to offer to players on both the PC and Mac versions of the game (with an iPad version coming later on) and about how they managed to develop a game rich of features such as crafting, disenchanting, collection managing tools, etc., keeping it at the same time challenging and simple enough to be suitable for players of every age and type.



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