Snail Games launches Ministry of War in North America

SNAIL GAMES USA announced today that Ministry of War will officially launch in North America on November 17, 2010. Ministry of War is the world’s most advanced browser game, with unmatched graphics, gameplay, and quality of content. The game is emerging from its highly-successful North America Beta test phase, which began July 17. After the launch of Ministry of War on November 17, there will be no further server wipes and no beta keys will be required to register for the game.

“Ministry of War redefines the entire notion of a browser game,” said Jason Katz, CEO of Snail Games USA. “It has eight different categories of combat – everything from Arena battles and Lair raids to epic, large-scale, multiplayer battles like Contested Zone Wars and City Sieges. Ministry of War is an amazing MMO that you can play instantly anywhere, because there is no download required. It’s the only major MMO which can be played from any computer.”

Ministry of War’s groundbreaking innovation, Contested Zone Wars (CZ Wars), is a unique feature in the world of browser MMOs. Every night, from 6-9 p.m. (Pacific)/9 p.m.-12 a.m. (Eastern), guilds from the different Civilizations challenge each other and fight for control of more than fifty cities located in unclaimed areas of the world map (the “Contested Zones”). Guilds will hold these territories as long as they are able to withstand the massed assaults of rival Guilds and their individual allies from enemy civilizations, in Kingthe-Hill style combat. When a Contested City falls, the flag of the triumphant Guild will fly over the city and the Ministry of War World Map will show the change in control. Battles in the Contested Zone are not limited to Guild members. Any player can rally alongside Guilds of their civilization and attack or defend as a mercenary ally.






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