Generals of War
GENRE: Free to play Strategy MMO
PLATFORM: Web Browser
DEVELOPER: Playzo GmbH
This web accessible strategy-base building MMO puts players on the front line as a General in WWI, responsible for establishing a defensive frontline headquarters, acquiring much-needed resource supplies and training up a military force to push back their enemies. In Generals of War players will find themselves competing with players from all over the world, conducting trade, diplomatic missions, forming alliances and fighting in exciting PVP conflicts to the backdrop of one of the most devastating wars in modern history. The game is free to play with premium currency options to help players speed up processes and access alternative features that make gameplay easier.
- Play as a general in one of the most memorable Wars of all time
- Establish your base of operations and construct needed facilities
- Acquire Resources through conquest, diplomacy and trade
- Research new technologies to give your Empire the edge
- Field an unmatched army made up of dozens of different units
- Find your own way in the world or join up with an Alliance of other players
- Complete achievements for extra rewards
- Browser-based gameplay
- Completely free to play
The core gameplay of Generals at War revolves around resource management, base building and PVP against other players, players will be tasked with building up their own headquarters and fielding an army that they can use to attack other players and defend their own base from dozens of available units that can be researched. Players have a number of different Achievements that they may also work towards for extra bonuses and benefits creating a meta game within the main game itself.
Resource acquisition and management is vital to being successful in the game, with six different resources that players must access (Gold, Money, Ammunition and Oil, which can be converted into gasoline or diesel) these resources are spent on construction of buildings and units, maintenance and upkeep as well as research. As players progress into the game then need for more resources will ever increase and so they must find new ways to acquire them including upgrading their resource production buildings (Ordinance Factory, Oil Derrick, Manor, etc.), trading with other players through direct exchange or diplomatic negotiations or simply attacking their rivals to claim their resources.
RESEARCH, BUILDINGS AND UNITS
Upon building a University a player is able to research new unit types, made up from Infantry, Marine, Aviation, Tanks and more, each of which requires an amount of money invested into it to research that particular unit before it is accessible as well as the corresponding building that produces them. Units also require resources to construct/train and ongoing maintenance to use them, as well is this it takes time to fully train up a unit (or construct/upgrade a building) which can range from anything from a few seconds for the lowest units to hours for the highest units. Each unit has both a defence and attack value, showing where its main strengths lie and how it would best be utilised in battle either for aggressive offensive attacks or defensive tactics. When in battle and armies combined attack value (made up of all units) matched against the oppositions defence value to determine who will be the victor.
Whilst Generals at War is a free to play game there are premium currency options in the form of Diamonds that players can buy with real money in game through the Diamond Trader. Though Diamonds can be earned occasionally through in game actions they are primarily a paid for currency which allow players to rush production of buildings and units, purchase raw resource materials, change the weather, change their own name as well is used to purchase General Status.
General Status can be purchased for 10 Diamonds, which last 30 days and grants players a number of advantages from a Combat Simulator which gives players an idea of their chances of success in a fight with different troop combinations, SMS notifications when their base is attacked or a player is using espionage on them, an agent to Guild whilst the player is off-line as well is the ability to automatically purchase trade offers.